Description
BlackSmith’s protagonist is a man who has moved into an old village smithy, whose former owner one day left and left everything behind. Having access to the tools left in the forge, the man began to practice blacksmithing on his own and eventually became the new blacksmith in the village. His life was peaceful, but lonely. However, he eventually developed a friendship with his Frankmetal Bucket and began frequenting the local brothel. BlackSmith is divided into two parts. Each morning, the protagonist works at the forge, which plays out like a rhythm mini-game: you have to tap as the hammer hits the anvil, and the better your timing, the more experience you earn. The more experience the protagonist has, the more money he will earn at the end of the week. The money can then be spent at the brothel to visit the protagonist’s favorite girl who works with Harvest Girls . Interacting with her will make her more comfortable with you, and having sex with her will increase her sexual experience, allowing for longer encounters in the future. At the moment, BlackSmith has no end goal; allowing you to collect experience indefinitely and unlock all interactions with the girl does not lead to a conclusion.